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Posts Tagged ‘ambient occlusion’

Ambient Occlusion in Maya

Posted by Vikas Gupta December 8, 2007, under MAYA, Reference, Texturing | No Comments

Ambient occlusion in maya
you can get high res video here

Ambient occlusion in Max

Posted by Vikas Gupta November 18, 2007, under 3dsMax, Reference, Texturing | No Comments

In this video tutorial I try to show how to create ambient occlusion in 3ds max. I use max 9. First change render setting to mental ray then apply mental ray shader to all object this can be done by material override setting in render setting. In mental ray shader apply ambient occlusion texture and [...]