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Archive for the ‘Reference’ Category

Maya Rigging

Posted by Vikas Gupta April 20, 2007, under Reference, Rigging | No Comments

http://www.rigging101.com/
“Rigging is the process of preparing a character (or object) for animation. It involves setting up an internal skeleton that affects where your character’s joints are and how they move.”
This is what this site teach Rigging, if you want to learn rigging in Maya then this site is good for you, it has some nice [...]

Blueprints

Posted by Vikas Gupta April 10, 2007, under Reference | No Comments

http://the-blueprints.com
What to say about this great site having more then 18000 blueprints. This site contains blueprints in 12 categories they are Cars, Motorcycles, Trucks, Buses, WW2 planes, modern Planes, Tanks, Ships, Weapons, Trains, Star Trek, Star wars, Humans, Miscellaneous, and Mobile Phones.
In tutorial section you find tutorial on how to setup blueprints in different 3d [...]

UV Mapping in MAYA

Posted by Vikas Gupta April 9, 2007, under Reference | No Comments

UV mapping
This tutorial covers the basics of generating UV projections, editing UV points, exporting UV maps to Photoshop, and bringing the finished texture map back into Maya. This tutorial assumes that the user has a fundamental understanding of the Maya interface, has some knowledge of polygonal modeling, and has experience with editing raster-based images in [...]

Mayangs Free Textures

Posted by Vikas Gupta April 8, 2007, under Reference | No Comments

http://www.mayang.com/textures this site is having good collection of high resolution texture, which you can use for your 3d and composting application and most important is that it is free, but if you want all of them you can buy also.
Site contains more then 3400 texture divided into different categories like Architectural, building, Fabric, Stone, wood [...]

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