Archive for the ‘MAYA’ Category
I create waving flag in this tutorial with the help of ncloth (Maya).
Here I just convert poly plane to ncloth and tied (with the help of ncloth constrain) to pole, then just add wind in nucleus node. no need to add extra air or any other field.
Here is the high res video (800X600)
hi..
Finally, after long time I make it today to upload my new tutorial.
I create Pumpkin in Maya with the help of NURBS, NURBS is useful way to model object, it is quicker and logical.
Here I use curve tool to model first shape of pumpkin and then revolve it around Y axis. Next step is to [...]
Hi..
ncloth in maya is very powerful and here is the example of that. Here i create a balloon and inflate it which is tie with a rope.
we can create many more simulation like that – balloon, metal, plastic, rubber and many more, and also cloth
high res video … size 73 mb download
Nonmanifold geometry is some type of geometry, which cannot be unfold or in other word these object cannot be flattened properly. Hence it create problem in UV editor.
In Maya we have three type of nonmanifold geometry they are
1. More than two faces share an edge
2. Two faces share a single vertex without also sharing an [...]
Double sided shader is little tricky in Maya but it is not difficult, here in this tutorial I show you how to create that one with the use of some Maya utilities.
I take a example of Playing card and create texture for it one is for front and another for back side. When you apply [...]
Ambient occlusion in maya
you can get high res video here
I create waving flag in this tutorial with the help of ncloth (Maya).
Here I just convert poly plane to ncloth and tied (with the help of ncloth constrain) to pole, then just add wind in nucleus node. no need to add extra air or any other field.
Here is the high res video (800X600)
hi..
Finally, after long time I make it today to upload my new tutorial.
I create Pumpkin in Maya with the help of NURBS, NURBS is useful way to model object, it is quicker and logical.
Here I use curve tool to model first shape of pumpkin and then revolve it around Y axis. Next step is to [...]
Hi..
ncloth in maya is very powerful and here is the example of that. Here i create a balloon and inflate it which is tie with a rope.
we can create many more simulation like that – balloon, metal, plastic, rubber and many more, and also cloth
high res video … size 73 mb download
Nonmanifold geometry is some type of geometry, which cannot be unfold or in other word these object cannot be flattened properly. Hence it create problem in UV editor.
In Maya we have three type of nonmanifold geometry they are
1. More than two faces share an edge
2. Two faces share a single vertex without also sharing an [...]
Double sided shader is little tricky in Maya but it is not difficult, here in this tutorial I show you how to create that one with the use of some Maya utilities.
I take a example of Playing card and create texture for it one is for front and another for back side. When you apply [...]
Ambient occlusion in maya
you can get high res video here

