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Archive for the ‘Dynamic’ Category

The Scorpio

Posted by Vikas Gupta May 28, 2008, under Dynamic, MAYA | No Comments

The Scorpio was a smaller weapon, more of a sniper weapon than a siege engine, being operated by only one person. The Scorpio was basically a primitive giant crossbow, a ‘catapult with bolts’, probably first invented by the Greeks, then later adopted and used on a larger scale by the Roman legions. This catapult used [...]

The Onager

Posted by Vikas Gupta May 25, 2008, under Dynamic, MAYA | No Comments

The onager was a post-classical Roman siege engine, which derived its name from the kicking action of the machine, similar to that of an onager (wild ass). It is a type of catapult that uses te nsional pressure, generally from twisted rope, to store energy for the shot (wikipedia.org).
I try to make that machine with [...]

Particle Flow with Biped

Posted by Vikas Gupta September 21, 2007, under 3dsMax, Dynamic, Particle | No Comments

This tutorial is showing how u can emit particle from biped. You can create very good motion with the help of biped and then with biped particle also move same way.
First create biped and give it some motion with the help of *.bip file or create by footstep mode. Create particle flow and change Position [...]