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Archive for the ‘Texturing’ Category

Double sided shader

Posted by Vikas Gupta December 25, 2007, under MAYA, Texturing | No Comments

Double sided shader is little tricky in Maya but it is not difficult, here in this tutorial I show you how to create that one with the use of some Maya utilities.
I take a example of Playing card and create texture for it one is for front and another for back side. When you apply [...]

Ambient Occlusion in Maya

Posted by Vikas Gupta December 8, 2007, under MAYA, Reference, Texturing | No Comments

Ambient occlusion in maya
you can get high res video here

Ambient occlusion in Max

Posted by Vikas Gupta November 18, 2007, under 3dsMax, Reference, Texturing | No Comments

In this video tutorial I try to show how to create ambient occlusion in 3ds max. I use max 9. First change render setting to mental ray then apply mental ray shader to all object this can be done by material override setting in render setting. In mental ray shader apply ambient occlusion texture and [...]

Normal mapping

Posted by Vikas Gupta October 29, 2007, under Reference, Texturing | No Comments

What is Normal mapping, How it works, where this Normal Mapping is used …. and lot more question about Normal mapping is answerd in this link this is very good article on Normal mapping from Wikipedia.
Their is also very good explaintion of Normal mapping on this site
you will also find some info from this site [...]

Normal Mapping -Tutorial

Posted by Vikas Gupta October 29, 2007, under MAYA, Texturing | No Comments

“This is a short tutorial on how to produce a normal map within Maya. It is also intended to be a very simple way to familiarize a person where normal maps are produced within Maya”.
for futher information on Normal mapping look for other article in this blog

UVW Mapping in 3D Studio Max

Posted by Vikas Gupta April 7, 2007, under 3dsMax, Texturing | No Comments

Using UVW Mapping in 3D Studio Max
By Stealth Snake

Did you ever face problem in opening UV of your 3d object, or you want to know what UV is in 3dsMax then this tutorial is for you, this deals with how to handle UV in 3dsMax.
I found this tutorial is good for Intermediate level. Here [...]