Archive for the ‘3dsMax’ Category
Particles are very useful for complex animation where we have to animate large amount of objects like Rain, Dust storm etc.
In 3dsmax we have very strong particle system which is both event and non event driven.
The event driven particle are control by a various attribute which trigger animation, then this particle behave according to the [...]
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Particles are very useful for complex animation where we have to animate large amount of objects like Rain, Dust storm etc.
In 3dsmax we have very strong particle system which is both event and non event driven.
The event driven particle are control by a various attribute which trigger animation, then this particle behave according to the [...]

