Home
About Vikas
Contact us
«
Ambient occlusion in Max
Double sided shader
»
Ambient Occlusion in Maya
Posted by Vikas Gupta December 8, 2007, under
MAYA
,
Reference
,
Texturing
|
No Comments
Ambient occlusion in maya
you can get high res video
here
Share and Enjoy:
No comment yet.
Leave a Reply
Click here to cancel reply.
Name (required)
Mail (will not be published) (required)
Website
CAPTCHA Code
Video
Categories
3dsMax
Animation
Dynamic
Featured
MAYA
Modeling
nDynamic
Particle
Photo
Reference
Rendering
Rigging
Texturing
Video
Tags
3dsMax
Action
ambient occlusion
animation
biped
bones
catapult
cloth
cube
double sided
dynamic
flag
frameflixx
game
HDR
Ik
India
joints
Links
MAYA
modeling
Monthly
ncloth
nDynamic
normal mapping
NURBS
Particle
Particle Flow
Photoshop
pivot
Poly
pumpkin
Reference
Rigging
ring
showreel
siege
Tajmahel
texture
tutorials
utility
UV
Video
Archives
May 2009
April 2009
November 2008
October 2008
August 2008
June 2008
May 2008
April 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
May 2007
April 2007