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Archive for December, 2007

Double sided shader

Posted by Vikas Gupta December 25, 2007, under MAYA, Texturing | No Comments

Double sided shader is little tricky in Maya but it is not difficult, here in this tutorial I show you how to create that one with the use of some Maya utilities.
I take a example of Playing card and create texture for it one is for front and another for back side. When you apply [...]

Ambient Occlusion in Maya

Posted by Vikas Gupta December 8, 2007, under MAYA, Reference, Texturing | No Comments

Ambient occlusion in maya
you can get high res video here